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gdevelop:documentation:manual:base [2015/05/18 12:28] (current)
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 +====== The Base object ======
 +
 +GDevelop provides many built-in features and official extensions. For example, games automatically use
 +the **Base object** extension, which provides actions, conditions and expressions for all objects.
 +
 +===== Displacement =====
 +
 +Actions belonging to this category allow to apply forces of an object and move it. The corresponding conditions
 +allow to test if an object has stopped, if it is moving and where to (for example towards another
 +object, or in a particular direction).
 +
 +===== Visibility =====
 +
 +You can hide and show objects thanks to the actions of this category.
 +
 +===== Layers and cameras =====
 +
 +These actions and conditions allow to test and modify layers.
 +
 +===== Z Order =====
 +
 +These actions and conditions allow to test and modify the Z order of an object.
 +
 +===== Objects =====
 +
 +These actions and conditions allow to create, delete, pick an object at random or duplicate an object.
 +
 +===== Position =====
 +
 +These actions and conditions allow to change an object'​s position.
 +
 +===== Variables =====
 +
 +These actions and conditions allow to test and modify variables of objects.