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gdevelop:documentation:manual:built_admob [2015/08/31 21:39]
4ian created
gdevelop:documentation:manual:built_admob [2015/08/31 21:40] (current)
4ian
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 The AdMob object can be used to display an ad banner or an interstitial screen (an ad covering the whole screen, usually shown at the end of a level). ​ The AdMob object can be used to display an ad banner or an interstitial screen (an ad covering the whole screen, usually shown at the end of a level). ​
  
-After adding the AdMob object you need to configure it with the ad unit identifiers from your AdMob account. You also need to export your game with Intel XDK and the third-party plugin ''​com.google.cordova.admob''​. For detailed explanation,​ read the step-by-step tutorial [[gdevelop:​tutorials:​howtoshowadswithadmobandintelxdk| How to show ads with AdMob and Intel XDK]].+After adding the AdMob object you need to configure it with the ad unit identifiers from your AdMob account. You also need to export your game with Intel XDK and the third-party plugin ''​com.google.cordova.admob''​. For detailed explanation,​ read the step-by-step tutorial [[gdevelop:​tutorials:​howtoshowadswithadmobandintelxdk| How to show ads with AdMob and Intel XDK]].