Linked objects

Linked objects extension allows to virtually link two objects that are on the scene.

When two objects are linked, you can easily access to the other: Just call “Take linked object into account” condition/action and the linked object will be concerned for next actions or conditions.

It is important to link objects on a case by case basis: If you are linking a lot of objects, make sure that only two objects are concerned by the “Link two objects” actions. Typically, you can link two objects when creating them, or by using a “For each object” event to take each object individually.