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gdevelop:documentation:manual:built_tilemap [2020/06/01 08:34]
rapperdinesh [Tile map objects]
gdevelop:documentation:manual:built_tilemap [2020/06/01 08:35] (current)
rapperdinesh [How does it work ?]
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 ===== How does it work ? ===== ===== How does it work ? =====
-This object manages a **tileset** which is the texture containing all the tiles. These tiles are cut depending on the size and the spacing you have requested. Eventually, they can be set into the tile map to create ​scenery.+This object manages a **tileset** which is the texture containing all the tiles. These tiles are cut depending on the size and the spacing you have requested. Eventually, they can be set into the tile map to create scenery.
  
 {{ :​gdevelop:​documentation:​manual:​built_tilemap:​tilemapprinciple.jpg?​direct&​400 |}} {{ :​gdevelop:​documentation:​manual:​built_tilemap:​tilemapprinciple.jpg?​direct&​400 |}}