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gdevelop:documentation:manual:edit_projman [2015/05/18 12:28]
127.0.0.1 external edit
gdevelop:documentation:manual:edit_projman [2020/06/02 22:13] (current)
rapperdinesh [To modify an external event, double-click on it, or right-click for more options.]
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 {{gdevelop:​documentation:​manual:​projectmanager.png?​nolink|}} {{gdevelop:​documentation:​manual:​projectmanager.png?​nolink|}}
  
-From the Project Manager you can modify the game parameters and access other editors.\\+From the Project Manageryou can modify the game parameters and access other editors. 
 +\
 Several games can be opened at once. Several games can be opened at once.
 ---- ----
 ===== Managing games ===== ===== Managing games =====
  
-You can create a new game by clicking on the **''​New''​** button in the ribbon, or by pressing ''​Ctrl-N''​. A window will popup to let you choose a file for your new project as well as a template ( You can also choose to start from an empty project ).+You can create a new game by clicking on the **''​New''​** button in the ribbon, or by pressing ''​Ctrl-N''​. A window will pop up to let you choose a file for your new project as well as a template ( You can also choose to start from an empty project ).
  
  
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 Once a game is open, you need to double-click on it to activate it. To save a game, use the **''​Save''​** icon in the ribbon or press ''​Ctrl-S''​. Once a game is open, you need to double-click on it to activate it. To save a game, use the **''​Save''​** icon in the ribbon or press ''​Ctrl-S''​.
 +
 ---- ----
 ===== Images ===== ===== Images =====
  
 Double-click on **''​Images''​** to open the [[edit_image|Image Bank]]. Double-click on **''​Images''​** to open the [[edit_image|Image Bank]].
 +
 ---- ----
 ===== Scenes ===== ===== Scenes =====
  
-A game is composed of **scenes**: the first scene in the list will be launched first.\\+A game is composed of **scenes**: the first scene in the list will be launched first.
 To add a scene, right-click on **''​Scenes''​** and choose **''​Add a scene''​**. Double-click on a scene to modify it in the [[gdevelop:​documentation:​manual:​editors:​scene_editor:​edit_layer|Scene Editor]], or right-click it for more options. To add a scene, right-click on **''​Scenes''​** and choose **''​Add a scene''​**. Double-click on a scene to modify it in the [[gdevelop:​documentation:​manual:​editors:​scene_editor:​edit_layer|Scene Editor]], or right-click it for more options.
 +
 ---- ----
 ===== External events ===== ===== External events =====
  
-[[gdevelop:​documentation:​manual:​external_events|External events]] are events which are not directly linked to a scene. They can be included ​to one or more scene using Link events.+[[gdevelop:​documentation:​manual:​external_events|External events]] are events which are not directly linked to a scene. They can be included ​in one or more scene using Link events.
  
 To add an external event, right-click on **''​External events''​** and choose **''​Add external events''​**. To add an external event, right-click on **''​External events''​** and choose **''​Add external events''​**.
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 It can be very useful to load a level into a scene ( See example "​Multiple levels with external layouts"​ ). It can be very useful to load a level into a scene ( See example "​Multiple levels with external layouts"​ ).
  
-To add an external event, right-click on **''​External layouts''​** and choose **''​Add an external layout''​**.+To add an external event, right-click on **''​External layouts''​** and choose **''​Add an external layout''​** 
 +.
 To modify an external event, double-click on it, or right-click for more options. To modify an external event, double-click on it, or right-click for more options.
 +
 ---- ----
 ===== Extensions ===== ===== Extensions =====