External layouts

An external layout can be used to create a layout of objects, just as in a scene editor. The objects can be then dynamically inserted in a scene using the actions in the External layouts category.
This can be useful to :

  • Create entire levels into different external layouts, and then load them into the scene containing the game engine.
  • Create complex layout of objects ( For example, a fleet of spaceships ) and then insert them into a scene.

Basic usage

As with external events, you have to choose a scene before editing an external layout. After choosing a scene using the list, the editor will be loaded, displaying the external layout with the objects and the layers of the chosen scene.

To edit the layout, the editor is similar to a scene editor.