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gdevelop:documentation:manual:pres_mechanisms [2020/05/31 11:29]
rapperdinesh [Mechanisms]
gdevelop:documentation:manual:pres_mechanisms [2020/05/31 11:31] (current)
rapperdinesh [Platforms]
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 ===== Platforms ===== ===== Platforms =====
  
-Since GDevelop 3, you can choose the platform on which the game will be used. There are two officials ​plaforms: The **Web** platform and the **Native** platform.+Since GDevelop 3, you can choose the platform on which the game will be used. There are two officials ​platforms: The **Web** platform and the **Native** platform.
   * The **HTML5** platform is fairly new and can be used to create games which will be available for the web browsers ( //HTML5 games// ).   * The **HTML5** platform is fairly new and can be used to create games which will be available for the web browsers ( //HTML5 games// ).
-  * The **Native** platform allows ​to create ​compiled games which can be played on Windows or Linux. This platform is older and support ​lots of features ​which are not (yet!) available on the web platform. Natives games can also be played at a higher speed most of the time.+  * The **Native** platform allows ​creating ​compiled games that can be played on Windows or Linux. This platform is older and supports ​lot of features ​that are not (yet!) available on the web platform. Natives games can also be played at a higher speed most of the time.
  
-If you want to develop a game for both platforms, it's possible! Create your game with one platform and then activate the other in the [[gdevelop:​documentation:​manual:​extensions|extension window]]. Remember to use features that are available on both platforms - and regularly test your game.+If you want to develop a game for both platforms, it's possible! Create your game with one platform and then activate the other in the [[gdevelop:​documentation:​manual:​ extensions|extension window]]. Remember to use features that are available on both platforms - and regularly test your game.
 ===== How does GDevelop work internally? ===== ===== How does GDevelop work internally? =====