Destroy Outside Screen Behavior

This behavior can be used to destroy objects when they go outside of the bounds of the camera. Useful for bullets or other short-lived objects. Read more explanations about it.

Destroy when outside of the screen

Automatically destroy the object when it goes outside of the screen's borders.

Behavior actions

Additional border
Change the additional border that the object must cross before being deleted.

Behavior conditions

Additional border
Compare the additional border that the object must cross before being deleted.

No expressions for this behavior.


This page is an auto-generated reference page about the Destroy Outside Screen Behavior feature of GDevelop, the open-source, cross-platform game engine designed for everyone. Learn more about all GDevelop features here.