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gdevelop5:behaviors:events-based-behaviors [2019/06/25 00:04]
4ian [2) Use actions/conditions/expressions]
gdevelop5:behaviors:events-based-behaviors [2019/06/25 00:04] (current)
4ian [Use actions and conditions to manipulate the properties]
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 Strings and numbers will also have an expression to get their values. Strings and numbers will also have an expression to get their values.
  
-<​note ​tip>If you rename your properties, the actions/​conditions/​expressions will be updated automatically.</​note>​+<​note>​If you rename your properties, the actions/​conditions/​expressions will be updated automatically.</​note>​
  
 <note tip>​These actions/​conditions/​expressions won't be usable from outside of the behavior. Properties are said to be "​private",​ they can only be manipulated by the behavior. If you want to have them modified by the scene events, create new actions/​conditions for this in your behavior.</​note>​ <note tip>​These actions/​conditions/​expressions won't be usable from outside of the behavior. Properties are said to be "​private",​ they can only be manipulated by the behavior. If you want to have them modified by the scene events, create new actions/​conditions for this in your behavior.</​note>​