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gdevelop5:behaviors [2020/12/03 08:39] davidturnbull |
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# Behaviors | # Behaviors | ||
- | In GDevelop, _behaviors_ add features to [[gdevelop5: | + | In GDevelop, _behaviors_ add significant |
- | Behaviors add significant features to a game in a matter | + | For example, behaviors can: |
+ | |||
+ | * Automatically remove objects from a scene when they move outside the edges of the screen. | ||
+ | * Make objects move in a realistic way by following the laws of physics. | ||
+ | * Allow players to move an object with the arrow keys. | ||
+ | |||
+ | You can also customize behaviors to make your game feel unique and use [[gdevelop5: | ||
## List of behaviors | ## List of behaviors |