**This is an old revision of the document!**

This page is a draft for good rule to apply for optimize a game.
This is a draft in progress @Bouh

-How objects are managed by GD5 (object variables, behavior, rendering) -What optimizations are already do by GD5 (GD5 tell to PixiJS to not render the object)

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-Delete the unused object (see the behavior “Destroy outside screen behavior”) - Disable the behavior on objects unused or off screen. -Use the condition “Once…”