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gdevelop5:extensions:create [2019/05/21 23:23]
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gdevelop5:extensions:create [2019/05/21 23:26] (current)
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 A new extension is added. It's recommended to immediately change the name to something that will hint at what the extension is providing. To do so, right click on the extension and choose "​Rename"​. Only alphanumeric characters and underscores are supported. A new extension is added. It's recommended to immediately change the name to something that will hint at what the extension is providing. To do so, right click on the extension and choose "​Rename"​. Only alphanumeric characters and underscores are supported.
  
-For example, the name can be "​Flash"​ if you want to create an extension to make an object blink, or "​TankEnemies"​ if you want to create behaviors that will control objects like if they are tanks on a battleground.+<note tip>For example, the name can be "​Flash"​ if you want to create an extension to make an object blink, or "​TankEnemies"​ if you want to create behaviors that will control objects like if they are tanks on a battleground.</​note>​
  
 Finally, click on the extension to open it. You can now create new behaviors or functions (or both) in your extension. Finally, click on the extension to open it. You can now create new behaviors or functions (or both) in your extension.
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 Read more about [[gdevelop5:​behaviors:​events-based-behaviors|creating your custom behaviors here]]. Read more about [[gdevelop5:​behaviors:​events-based-behaviors|creating your custom behaviors here]].
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 +## Share your extensions
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 +If you've created an extension providing a useful, reusable behaviors or set of functions, you can [[gdevelop5:​extensions:​share|share them with the community]].