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gdevelop5:getting_started [2018/07/19 23:02]
4ian
gdevelop5:getting_started [2019/12/02 18:56]
4ian
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 ## Try GDevelop online or download the desktop version ## Try GDevelop online or download the desktop version
  
-* To get started, you can [try GDevelop online](https://​4ian.github.io/GD).  +* To get started, you can [try GDevelop online](https://​editor.gdevelop-app.com).  
-* To create your own game, save and then publish it, [download the desktop version on GDevelop website](http://compilgames.net).+* To create your own game, save and then publish it, [download the desktop version on GDevelop website](https://gdevelop-app.com).
  
-When you have GDevelop ​downloaded, open and install ​itthen use the GDevelop icon on your desktop to launch it. +When you have downloaded ​GDevelop, open the installer ​and install ​the software.:​ 
-Once the application is launched you are going to be presented with the start page where you can open an existing project or create a new one+ 
 +* On Windows machines, after *launching the installer*, use the *GDevelop iconon your desktop to launch it. You can also *uncompress* the installer file (like a zip file) and put the software in any folder. 
 +* On MacOS, launch the *DMG file*, drag GDevelop into *Applications*,​ and open GDevelop from the Applications folder. 
 +* On Linux, *uncompress* the archive and launch the executable. 
 + 
 +Once the application is launchedyou will be presented with the start page. The start page allows ​you to open an existing project or to create a new project
  
 {{ :​gdevelop5:​start_page.png?​nolink |}} {{ :​gdevelop5:​start_page.png?​nolink |}}
 +## Create a new project
  
-==== Open existing ​project ​====+To create a new project, select "​Create A New Project"​ on the start page.
  
-To open an existing ​project, ​select the relevant option on the start page+A new window will open. It presents a list of options, allowing you to choose from templates/​examples or to create a blank project.  The examples are showing how to use a particular feature, while starters are more advanced games that you can trystudy and modify.
  
-Next you need to browse your local file system to open a project. GDevelop 5 project files are normally saved as "​game.json"​ file. Find itand select ​it to open. +Selecting the blank project ​includes no assetsevents or scenes - it's an entirely empty game.
-{{ :​gdevelop5:​project-file.png?​nolink&​200 |}}+
  
-The icon of this file is depends on whether you have any default application installed on your computer to edit such file.+{{ :​gdevelop5:​create-new-project-window.png?nolink |}}
  
-<​note>​By default, ​the locations ​of the saved game.json files are: +At the bottom ​of the window, you can select the location where would you like to store your new project
-  * WindowsC:/​Users/​YourUserName/​GDevelop Projects, +{{ :gdevelop5:project-default-location.png?nolink |}}
-  * macOS and Linux: GDevelop Projects directory in your home folder. +
-</​note>​+
  
-Once you have the project open you should be presented with the editor but we come back to it later, first let see how to create a new project+Once you have selected ​the default location for your project, click on the name of a starter template or an example to open the game.
  
-**Note:** GDevelop 4 users, you can [[gdevelop5:​getting_started:​open-gdevelop-4-project|learn here how to save your project to open it with GDevelop ​5]].+<​note>​By defaultnew games that you create are saved in a folder called "GDevelop ​Projects",​ located in your "​Documents"​ folder.</​note>​
  
-==== Create a new project ​====+## Open an existing ​project
  
-To create a new project select ​the relevant option ​on the start page.+To re-open an existing ​projectselect ​"Open a Project" ​on the start page. 
  
-In the next window you can choose from templates/​examples or create a blank project. ​A template is already including some assets and events to get you started, the blank project ​including nothing so you need to start from scratch. +Next, browse your local file system to select ​the project ​fileGDevelop 5 project ​files are by default saved as ".json" files.
-{{ :​gdevelop5:​create-new-project-window.png?nolink |}}+
  
 +{{ :​gdevelop5:​project-file.png }}
  
-You can select the location where would you like to store your new project ​on the bottom of the window: +The icon for this file depends ​on whether or not you have any default ​application installed on your computer to edit “.json” files.
-{{ :​gdevelop5:​project-default-location.png?nolink |}}+
  
-Once you selected or decided to stick with the default location, click on the name of a starter or an example to open the game. 
  
-==== Next step: get started with tutorials ==== 
  
-Start by reading ​**[[gdevelop5:​tutorials:basic-game-making-concepts|the basic concepts ​to know to use GDevelop]]**.+**Note:** GDevelop 4 users, you can [[gdevelop5:​getting_started:open-gdevelop-4-project|learn here how to save your project ​to open it with GDevelop ​5]]. 
 + 
 +==== Next step: start with tutorials ​ ====
  
-It's then recommended to read and follow a [[gdevelop5:​tutorials|tutorial]]!+Continue reading **[[gdevelop5:​tutorials:​basic-game-making-conceptsthe basic concepts to know how to use Gdevelop]]**.
  
 +The tutorials, along with the documentation,​ are the best ways to learn. It is highly recommended that you read and follow a [[gdevelop5:​tutorials|tutorial]]!
 ==== Learn more about GDevelop ==== ==== Learn more about GDevelop ====
  
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   * [[gdevelop5:​behaviors|]]   * [[gdevelop5:​behaviors|]]
   * [[gdevelop5:​events|]]   * [[gdevelop5:​events|]]
 +  * [[gdevelop5:​all-features|]]
   * [[gdevelop5:​publishing|]]   * [[gdevelop5:​publishing|]]
  
 ==== Examples ==== ==== Examples ====
  
-Be sure to check all examples bundled with GDevelop! They are a good way to learn about the different capabilities of the software. +Be sure to check some examples bundled with GDevelop! They are a good way to learn about the different capabilities of the software.
- +