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gdevelop5:getting_started [2018/10/05 22:53]
valiant_curiosity [Re-open an existing project]
gdevelop5:getting_started [2019/07/17 21:53]
4ian
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 ## Try GDevelop online or download the desktop version ## Try GDevelop online or download the desktop version
  
-* To get started, you can [try GDevelop online](https://​4ian.github.io/GD).  +* To get started, you can [try GDevelop online](https://​editor.gdevelop-app.com).  
-* To create your own game, save and then publish it, [download the desktop version on GDevelop website](http://compilgames.net).+* To create your own game, save and then publish it, [download the desktop version on GDevelop website](https://gdevelop-app.com).
  
-When you have downloaded GDevelop, open the installer and install the software. On Windows machines, use the GDevelop icon on your desktop to launch it. On MacOS, open GDevelop from the Applications folder ​or drag it to your dock for permanent placement.+When you have downloaded GDevelop, open the installer and install the software.
 + 
 +On Windows machines, after *launching the installer*, use the *GDevelop iconon your desktop to launch it. You can also *uncompress* the installer file (like a zip file) and put the software in any folder. 
 +On MacOS, ​launch the *DMG file*, drag GDevelop into *Applications*,​ and open GDevelop from the Applications folder
 +* On Linux, *uncompress* the archive and launch the executable.
  
 Once the application is launched, you will be presented with the start page. The start page allows you to open an existing project or to create a new project. ​ Once the application is launched, you will be presented with the start page. The start page allows you to open an existing project or to create a new project. ​
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 To create a new project select the relevant option on the start page. To create a new project select the relevant option on the start page.
  
-A new window will open. This window ​presents a list of options ​that allows ​you to  choose from templates/​examples or to create a blank project. ​ The examples ​contain ​template ​that is already to use. The template includes some assets ​and events to get you started+A new window will open. It presents a list of options, allowing ​you to choose from templates/​examples or to create a blank project. ​ The examples ​are showing how to use particular feature, while templates are more advanced games that you can try, study and modify.
  
-Selecting the blank project includes no assets ​or events. Think of it as you would a blank sheet of paper. This template allows you to start from scratch.+Selecting the blank project includes no assetsevents ​or scenes - it's an entirely empty game.
  
 {{ :​gdevelop5:​create-new-project-window.png?​nolink |}} {{ :​gdevelop5:​create-new-project-window.png?​nolink |}}
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 {{ :​gdevelop5:​project-file.png }} {{ :​gdevelop5:​project-file.png }}
  
-The icon of this file is depends on whether or not you have any default application installed on your computer to edit such a file.+The icon for this file depends on whether or not you have any default application installed on your computer to edit “.json” files.
  
 <​note>​By default, the locations of the saved game.json files are: <​note>​By default, the locations of the saved game.json files are:
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 </​note>​ </​note>​
  
-Once you have the project open you should ​be presented with the editors ​like when you created ​the game for the first time.+Once you have the project open,  ​you will be presented with the Gdevelop ​editors. Just as you've seen when you created ​game for the first time.
  
 **Note:** GDevelop 4 users, you can [[gdevelop5:​getting_started:​open-gdevelop-4-project|learn here how to save your project to open it with GDevelop 5]]. **Note:** GDevelop 4 users, you can [[gdevelop5:​getting_started:​open-gdevelop-4-project|learn here how to save your project to open it with GDevelop 5]].
  
-==== Next step: get started ​with tutorials ==== +==== Next step: start with tutorials ​ ====
- +
-Continue by reading **[[gdevelop5:​tutorials:​basic-game-making-concepts|the basic concepts to know to use GDevelop]]**.+
  
-It's then recommended to read and follow a [[gdevelop5:​tutorials|tutorial]]!+Continue reading **[[gdevelop5:​tutorials:​basic-game-making-conceptsthe basic concepts to know how to use Gdevelop]]**.
  
 +The tutorials, along with the documentation,​ are the best ways to learn. It is highly recommended that you read and follow a [[gdevelop5:​tutorials|tutorial]]!
 ==== Learn more about GDevelop ==== ==== Learn more about GDevelop ====
  
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   * [[gdevelop5:​behaviors|]]   * [[gdevelop5:​behaviors|]]
   * [[gdevelop5:​events|]]   * [[gdevelop5:​events|]]
 +  * [[gdevelop5:​all-features|]]
   * [[gdevelop5:​publishing|]]   * [[gdevelop5:​publishing|]]