This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
gdevelop5:getting_started [2018/07/19 23:02]
gdevelop5:getting_started [2020/10/17 04:03] (current)
Line 1: Line 1:
-# Getting Started+# Getting Started ​with GDevelop
-## Try GDevelop ​online or download the desktop version+GDevelop ​is a free, open-source,​ and cross-platform game creation tool that anyone can use to create games *without* programming skills.
-* To get started, you can [try GDevelop online](https://​4ian.github.io/​GD).  +This guide explains how to get up and running with GDevelop.
-* To create your own game, save and then publish it, [download the desktop version on GDevelop ​website](http://​compilgames.net).+
-When you have GDevelop ​downloaded, open and install it, then use the GDevelop icon on your desktop to launch it. +## Step 1: Install ​GDevelop
-Once the application is launched you are going to be presented with the start page where you can open an existing project or create a new one. +
-{{ :gdevelop5:​start_page.png?nolink |}}+GDevelop is available for all major operating systems, including the latest versions of Windows, macOS, and Linux. To download GDevelop, visit [gdevelop-app.com/​download](https://​gdevelop-app.com/​download/​).
-==== Open existing project ====+The installation instructions depend on the operating system.
-To open an existing project, select the relevant option on the start page. +### Windows
-Next you need to browse your local file system to open a project. GDevelop ​5 project files are normally saved as "​game.json"​ file. Find it, and select it to open. +Double-click the executableThis installs ​GDevelop, launches the app, and adds an icon to the Desktop.
-{{ :​gdevelop5:​project-file.png?​nolink&​200 |}}+
-The icon of this file is depends on whether you have any default application installed on your computer to edit such file.+### macOS
-<​note>​By default, ​the locations of the saved game.json files are: +1. Open the DMG file
-  * Windows: C:/Users/​YourUserName/​GDevelop Projects, +2. Drag "​GDevelop.app"​ into the "~/Applications" ​directory.
-  * macOS and Linux: GDevelop Projects ​directory ​in your home folder. +
-Once you have the project open you should be presented with the editor but we come back to it later, first let see how to create a new project. ​+### Linux
-**Note:** GDevelop ​4 users, you can [[gdevelop5:​getting_started:​open-gdevelop-4-project|learn here how to save your project to open it with GDevelop 5]].+1. Expand the archive file to access an [AppImage](https://​appimage.org/​) file. 
 +2. Run `chmod a+x GDevelop.AppImage` ​to make the file executable.
-==== Create a new project ====+<​note>​There'​s an online version of GDevelop available at [editor.gdevelop-app.com](https://​editor.gdevelop-app.com/​). In general though, we recommend using the desktop version.</​note>​
-To create ​a new project ​select the relevant option on the start page.+## Step 2: Create ​a new project
-In the next window you can choose from templates/​examples or create ​blank project. ​A template is already including some assets and events to get you started, ​the blank project ​including nothing so you need to start from scratch+1. Launch GDevelop. 
-{{ :​gdevelop5:​create-new-project-window.png?nolink |}}+2. Click **Create ​new project**. 
 +3. Choose a location for the project. 
 +4. Select one of the projects from the **Starters** tab, such as **Platformer** or **8-bit Space Shooter**, or start a game from scratch by selecting the **Empty** ​project.
-You can select ​the location where would you like to store your new project on the bottom of the window: +The projects in the **Starters** tab demonstrate how to create entire games, while the projects in the **Examples** tab demonstrate how to create specific features.
-{{ :​gdevelop5:​project-default-location.png?nolink |}}+
-Once you selected or decided to stick with the default location, click on the name of a starter or an example to open the game.+## Step 3: Preview ​the game
-==== Next step: get started with tutorials ==== +If project has at least one scenewhich all of the starter projects do, a **Preview** button is available via the toolbar. This button launches ​preview ​of the game.
- +
-Start by reading **[[gdevelop5:​tutorials:​basic-game-making-concepts|the basic concepts to know to use GDevelop]]**. +
- +
-It's then recommended to read and follow ​[[gdevelop5:​tutorials|tutorial]]! +
- +
-==== Learn more about GDevelop ==== +
- +
-For further information on how to use GDevelopvisit the following pages where everything is explained in more detail: +
- +
-  ​[[gdevelop5:​interface|]] +
-  ​[[gdevelop5:​objects|]] +
-  ​[[gdevelop5:​behaviors|]] +
-  ​[[gdevelop5:​events|]] +
-  * [[gdevelop5:​publishing|]] +
- +
-==== Examples ==== +
- +
-Be sure to check all examples bundled with GDevelop! They are good way to learn about the different capabilities ​of the software.+
 +## Next step
 +Read the [Platformer Tutorial](http://​wiki.compilgames.net/​doku.php/​gdevelop5/​tutorials/​platform-game/​start). You'll learn how to create a platforming game from absolute scratch and discover many of GDevelop'​s fundamental concepts, such as objects, events, and expressions.