Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
gdevelop5:interface:debugger [2020/06/28 14:36]
4ian old revision restored (2020/06/28 14:34)
gdevelop5:interface:debugger [2020/06/28 14:38] (current)
4ian
Line 11: Line 11:
 </​note>​ </​note>​
  
-{{ :​gdevelop5:​interface:​debugger:​pasted:​20200406-002849.png }}+{{ :​gdevelop5:​interface:​debugger:​pasted:​20200406-002849.png?​nolink ​}}
  
 ## Launch the debugger ## Launch the debugger
Line 26: Line 26:
 When the game is just launched, the debugger is empty: When the game is just launched, the debugger is empty:
  
-{{ :​gdevelop5:​interface:​empty-debugger_2x.png?​nolink ​|}}+{{ :​gdevelop5:​interface:​debugger:​pasted:​20200628-143709.png?nolink }}
  
 Click on **"​Refresh"​** at any time to fetch the data of the game. Click on **"​Refresh"​** at any time to fetch the data of the game.
Line 59: Line 59:
 Instances are grouped by objects name. Click on an object name to see the list of instances of this object living on the scene. Click on an instance number (each instance has a unique number) to inspect it: Instances are grouped by objects name. Click on an object name to see the list of instances of this object living on the scene. Click on an instance number (each instance has a unique number) to inspect it:
  
-{{ :​gdevelop5:​interface:​instance-inspector.png |}}+{{ :​gdevelop5:​interface:​debugger:​pasted:​20200628-143804.png?​nolink ​}}
  
 The inspector shows general properties of the instance, for example, position, rotation, layer... For each of these properties, you can **edit them by clicking on the value**: The inspector shows general properties of the instance, for example, position, rotation, layer... For each of these properties, you can **edit them by clicking on the value**: