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gdevelop5:interface:events-editor [2018/10/06 20:22]
valiant_curiosity [Add a comment]
gdevelop5:interface:events-editor [2019/06/04 07:55]
piyushpalawat99
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 When you open a Scene or any External events, the Scene Events editor is presented on the tab above the opening window. ​ When you open a Scene or any External events, the Scene Events editor is presented on the tab above the opening window. ​
  
-{{:​gdevelop5:​interface:​sceneeventstab.png?​600|}}+{{ :​gdevelop5:​interface:​sceneeventstab.png?​nolink ​|}}
  
 The Events Editor is where you add the events that create the actual gameplay. It allows the game players to play and interact with your game.  The Events Editor is where you add the events that create the actual gameplay. It allows the game players to play and interact with your game. 
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 {{ :​gdevelop5:​scene-events-tab.png?​nolink |}} {{ :​gdevelop5:​scene-events-tab.png?​nolink |}}
  
-When you switch to the Events editor, you will notice ​that the toolbar has changed. ​There are different ​selections ​of tools available:+When you switch to the Events editor, you will see that the toolbar has changed. ​Now there are different ​set of tools available:
 {{ :​gdevelop5:​events-editor-toolset.png?​nolink |}} {{ :​gdevelop5:​events-editor-toolset.png?​nolink |}}
  
 ## Add event ## Add event
-We can add an event by clicking the add event button+Add an event by clicking the "add event" ​button
 {{ :​gdevelop5:​add-event-button.png?​nolink |}} {{ :​gdevelop5:​add-event-button.png?​nolink |}}
  
-When you click this button a blank event will appear in the editor+When you click this button a blank event will appear ​on the screen below in the editor
 {{ :​gdevelop5:​blank-event.png?​nolink |}} {{ :​gdevelop5:​blank-event.png?​nolink |}}
  
-You can add any number of event blocks to the Event editor. ​Then you can add various conditions and actions ​to each event block in order to create the game's logic. ​You can learn more about events, on this page: [[gdevelop5:​events|]].+You can add any number of event blocks to the Event editor. ​Each event can have various conditions and actions. Once you add an event, you can use the conditions and actions ​to create the game's logic. ​Learn more about events, on this page: [[gdevelop5:​events|]].
  
-## Add sub event +## Add sub-event 
-By clicking the add sub-event button, ​we can add a child event block to the selected event. ​+By clicking the add sub-event button, ​you can add a "child event" ​block to the selected event. ​
 {{ :​gdevelop5:​sub-event-button.png?​nolink |}} {{ :​gdevelop5:​sub-event-button.png?​nolink |}}
  
-After clicking the button, a blank sub event appear ​below our selected event+After clicking the button, a blank sub-event appears ​below our selected event.
 {{ :​gdevelop5:​blank-sub-event.png?​nolink |}} {{ :​gdevelop5:​blank-sub-event.png?​nolink |}}
  
-Sub events are executed only if the parent event'​s condition(s) are true, this way we can avoid repeating the same conditions, making ​the logic much easier to read.+//Sub-events are executed only if the parent event'​s condition(s) are true//. Sub-events provide a way to avoid repeating the same conditions. They make the logic much easier to read.
  
 ## Add a comment ## Add a comment
-By clicking the add comment button, ​we can add comments to our events. Comments help us remember ​which events fit what purpose+By clicking the add comment button, ​you can add comments to events. Comments help us to remember what the events do.
 {{ :​gdevelop5:​add-comment-button.png?​nolink |}} {{ :​gdevelop5:​add-comment-button.png?​nolink |}}
  
-Comments are an important part of any game. They help you to organize and remember exactly what the event and action logic is doing.+Comments are an important part of any game or application. They help you to organize and remember exactly what the event and action logic is accomplishing.
 {{ :​gdevelop5:​comment-in-editor.png?​nolink |}} {{ :​gdevelop5:​comment-in-editor.png?​nolink |}}
  
 ## Add special events ## Add special events
-By clicking the add an event button, along with the ones we already mentioned, we have access to some special events+By clicking the add an event button, along with the ones we already mentioned, we have access to some special events.
 {{ :​gdevelop5:​add-special-events.png?​nolink |}} {{ :​gdevelop5:​add-special-events.png?​nolink |}}
  
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 ## Delete selected events ## Delete selected events
  
-By clicking the Delete selected events button, ​events ​selected will be removed from the sheet (you can also press Delete key):+By clicking the Delete selected events button, selected ​events  ​will be removed from the event sheet (you can also press Delete key):
 {{ :​gdevelop5:​delete-selected-events-button.png?​nolink |}} {{ :​gdevelop5:​delete-selected-events-button.png?​nolink |}}
  
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 ## Search in events ## Search in events
-The search in events button opens a panel on the bottom ​on the screen ​so you can search for a specific term in the parameters of the conditions and actions. You can also enter a replacement and replace all the occurence ​of the term in the events.+The "search in events" ​button opens a panel on the bottom ​of the screen. There, ​you can search for a specific term in the parameters of the conditions and actions. You can also enter a replacement ​parameter ​and replace all the occurrences ​of the text in the events.
  
 {{ :​gdevelop5:​search-events-button.png?​nolink |}} {{ :​gdevelop5:​search-events-button.png?​nolink |}}