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gdevelop5:interface:events-editor [2018/10/06 20:29]
valiant_curiosity [Add sub event]
gdevelop5:interface:events-editor [2019/08/16 07:25] (current)
4ian
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 # Events editor # Events editor
  
-When you open a Scene or any External ​events, the Scene Events ​editor ​is presented on the tab above the opening window. ​+When you open a scene (or external ​events), the Events ​Editor ​is present as a tab:
  
-{{:​gdevelop5:​interface:​sceneeventstab.png?​600|}}+{{ :​gdevelop5:​interface:​sceneeventstab.png?​nolink ​|}}
  
-The Events Editor is where you add the events that create the actual gameplay. ​It allows ​the game players to play and interact with your game.  +The Events Editor is where you add the events that create the actual gameplay. ​All the "​rules"​ of your game can be created using events.  
-The Events editor is a tool that gives you the power to visually program your game. You do not need to have any programming ​or coding experience//Anyone can make a game in GDevelop!//+The Events editor is a tool that gives you the power to visually program your game. Events are readable by anyone and can be authored without advanced ​programming ​knowledge.
  
-To switch between the [[gdevelop5:​interface:​scene-editor|Scene editor]] and the Event editor ​you use the tabs at the top of the window.+When editing a scene, to switch between the [[gdevelop5:​interface:​scene-editor|Scene editor]] and the Event editoruse the tabs at the top of the window.
 {{ :​gdevelop5:​scene-events-tab.png?​nolink |}} {{ :​gdevelop5:​scene-events-tab.png?​nolink |}}
  
-When you switch to the Events editor, you will see that the toolbar ​has changed. Now there are a different set of tools available:+When you switch to the Events editor, you will see that the toolbar ​changes to display new tools:
 {{ :​gdevelop5:​events-editor-toolset.png?​nolink |}} {{ :​gdevelop5:​events-editor-toolset.png?​nolink |}}
  
-## Add event+## Add an event 
 Add an event by clicking the "add event" button Add an event by clicking the "add event" button
 {{ :​gdevelop5:​add-event-button.png?​nolink |}} {{ :​gdevelop5:​add-event-button.png?​nolink |}}
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 {{ :​gdevelop5:​blank-event.png?​nolink |}} {{ :​gdevelop5:​blank-event.png?​nolink |}}
  
-You can add any number of event blocks to the Event editor. Each event can have  various conditions and actions. Once you add an event, you can use the conditions and actions to create the game's logic. Learn more about events, on this page: [[gdevelop5:​events|]].+You can add any number of event blocks to the Event editor. Each event can have various conditions and actions. ​ 
 +Once you add an event, you can use the conditions and actions to create the game's logic. Learn more about events, on this page: [[gdevelop5:​events|]].
  
-## Add sub event +## Add sub-event 
-By clicking the add sub-event button, you can add a "child event" block to the selected event. ​+ 
 +By clicking the "Add a sub-event" ​button, you can add a "child event" block to the selected event. ​
 {{ :​gdevelop5:​sub-event-button.png?​nolink |}} {{ :​gdevelop5:​sub-event-button.png?​nolink |}}
  
-After clicking the button, a blank sub event appears below our selected event.+After clicking the button, a blank sub-event appears below our selected event.
 {{ :​gdevelop5:​blank-sub-event.png?​nolink |}} {{ :​gdevelop5:​blank-sub-event.png?​nolink |}}
  
-//Sub events are executed only if the parent event'​s condition(s) are true//. Sub events provide a way to avoid repeating the same conditions. They make the logic much easier to read.+//Sub-events are executed only if the parent event'​s condition(s) are true//. Sub-events provide a way to avoid repeating the same conditions. They make the logic much easier to read.
  
 ## Add a comment ## Add a comment
-By clicking the add comment button, ​we can add comments to our events. Comments ​help us remember which events ​fit what purpose+ 
 +By clicking the "Add a comment" ​button, ​you can add comments to the list of events. Comments ​are useful to add explanations to complex ​events. They can contain any arbitrary text.
 {{ :​gdevelop5:​add-comment-button.png?​nolink |}} {{ :​gdevelop5:​add-comment-button.png?​nolink |}}
  
-Comments are an important part of any game. They help you to organize and remember exactly ​what the event and action logic is doing.+Comments are an important part of any game or application. They help you to organize ​your events ​and give an opportunity to add notes or explanations about what the events are doing.
 {{ :​gdevelop5:​comment-in-editor.png?​nolink |}} {{ :​gdevelop5:​comment-in-editor.png?​nolink |}}
  
-## Add special ​events +## Add other events ​(for each, repeat, while...) 
-By clicking the add an event button, along with the ones we already mentioned, we have access to some special events+ 
 +By clicking the "​Add ​an event" ​button, along with the ones we already mentioned, we have access to some special events.
 {{ :​gdevelop5:​add-special-events.png?​nolink |}} {{ :​gdevelop5:​add-special-events.png?​nolink |}}
  
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 ## Delete selected events ## Delete selected events
  
-By clicking the Delete selected events button, ​events ​selected will be removed from the sheet (you can also press Delete key):+By clicking the Delete selected events button, selected ​events  ​will be removed from the event sheet (you can also press Delete key):
 {{ :​gdevelop5:​delete-selected-events-button.png?​nolink |}} {{ :​gdevelop5:​delete-selected-events-button.png?​nolink |}}
  
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 ## Search in events ## Search in events
-The search in events button opens a panel on the bottom ​on the screen ​so you can search for a specific term in the parameters of the conditions and actions. You can also enter a replacement and replace all the occurence ​of the term in the events.+The "search in events" ​button opens a panel on the bottom ​of the screen. You can search for a specific term in the parameters of the conditions and actions. You can also enter a replacement ​parameter ​and replace all the occurrences ​of the text in the events.
  
 {{ :​gdevelop5:​search-events-button.png?​nolink |}} {{ :​gdevelop5:​search-events-button.png?​nolink |}}