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gdevelop5:interface:project-manager [2019/06/27 21:28]
4ian
gdevelop5:interface:project-manager [2020/04/06 00:08] (current)
4ian
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   * **Scenes:** Scenes are the different screens and levels in your game. Everything in GDevelop is created in [[gdevelop5:​interface:​scene-editor|scenes]].   * **Scenes:** Scenes are the different screens and levels in your game. Everything in GDevelop is created in [[gdevelop5:​interface:​scene-editor|scenes]].
  
-  * ** External events:** To make the development of your game more flexible, you can create events inside separate sheets of events, that are not linked to a particular scene. They are called [[gdevelop5:​interface:​events-editor|external events]]. You can then link to these "​External events"​ whenever you need them. If you need to use a collection of events ​often, and in different ​places, you can make them external and call them from your scenes rather than adding the same events multiple times. ​+  * ** External events:** To make the development of your game more flexible, you can create events inside separate sheets of events, that are not linked to a particular scene. They are called [[gdevelop5:​interface:​events-editor|external events]]. You can then link to these "​External events"​ whenever you need them. If you want to share the same events in different ​scenes, you can make them external and call them from your scenes rather than adding the same events multiple times. ​
  
   * ** External layouts:** Similar to external events, you can create levels or often reused part of levels inside external layouts and then load them into your scenes.   * ** External layouts:** Similar to external events, you can create levels or often reused part of levels inside external layouts and then load them into your scenes.
  
-  * ** Functions/​Extensions:​** Extend GDevelop and make your events ​more modular by creating new actions, conditions and expressions,​ using events! [[gdevelop5:​events:functions|Read more about functions]] to learn how to create them, use them in your game and share them.+  * ** Functions/​Extensions:​** Extend GDevelop and make your objects ​more modular by creating ​**custom behaviors**, ​new actions, conditions and expressions,​ using events! [[gdevelop5:​extensions:create|Read more about extensions]] to learn how to create them, use them in your game and share them.
  
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