Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
gdevelop5:objects:sprite:collision-mask [2019/07/03 04:30]
piyushpalawat99
gdevelop5:objects:sprite:collision-mask [2019/07/24 20:06] (current)
piyushpalawat99
Line 1: Line 1:
 # Collision Masks (for Sprite objects) # Collision Masks (for Sprite objects)
  
-In a Sprite editor, below all the animations, we find the "Edit Hitboxes" ​button.+In a Sprite editor, below all the animations, we find the **Edit Hitboxes** button.
  
 {{ :​gdevelop5:​objects:​screenshot_from_2019-05-21_16-36-32.png?​nolink |}} {{ :​gdevelop5:​objects:​screenshot_from_2019-05-21_16-36-32.png?​nolink |}}
Line 9: Line 9:
 {{ :​gdevelop5:​objects:​screenshot_from_2019-05-21_17-00-45.png?​nolink |}} {{ :​gdevelop5:​objects:​screenshot_from_2019-05-21_17-00-45.png?​nolink |}}
  
-To add your own custom collision mask, click on the "Use a custom collision mask" ​option.+To add your own custom collision mask, click on the **Use a custom collision mask** option.
  
 {{ :​gdevelop5:​objects:​screenshot_from_2019-05-21_17-03-48.png?​nolink |}} {{ :​gdevelop5:​objects:​screenshot_from_2019-05-21_17-03-48.png?​nolink |}}
Line 29: Line 29:
 {{ :​gdevelop5:​objects:​screenshot_from_2019-05-21_17-26-52.png?​nolink |}} {{ :​gdevelop5:​objects:​screenshot_from_2019-05-21_17-26-52.png?​nolink |}}
  
-To add unique collision masks for different animations of the same sprite, disable the "Share same collision masks for all animations" ​option.+To add unique collision masks for different animations of the same sprite, disable the **Share same collision masks for all animations** option.
  
 {{ :​gdevelop5:​objects:​sprite:​annotation_2019-06-21_121320.png?​nolink |}} {{ :​gdevelop5:​objects:​sprite:​annotation_2019-06-21_121320.png?​nolink |}}
  
-To add unique collision masks for different instances of the same sprite, disable the "Share same collision mask for sprites of this animation" ​option.+To add unique collision masks for different instances of the same sprite, disable the **Share same collision mask for sprites of this animation** option.
  
 {{ :​gdevelop5:​objects:​sprite:​annotation_2019-06-21_121540.png?​nolink |}} {{ :​gdevelop5:​objects:​sprite:​annotation_2019-06-21_121540.png?​nolink |}}