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gdevelop5:publishing:android_and_ios:play-store [2019/02/26 00:55]
4ian
gdevelop5:publishing:android_and_ios:play-store [2019/05/31 02:20] (current)
animeshsrivastava24
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 After building your game with Android (either using the [[gdevelop5:​publishing:​android_and_ios|one-click build for Android]] or [[gdevelop5:​publishing:​android_and_ios_with_cordova|the manual process with Cordova for advanced users]]), you can publish it on the Google Play Store. After building your game with Android (either using the [[gdevelop5:​publishing:​android_and_ios|one-click build for Android]] or [[gdevelop5:​publishing:​android_and_ios_with_cordova|the manual process with Cordova for advanced users]]), you can publish it on the Google Play Store.
  
-To do this, you need to have an account on Google Play Store. There is a one-time $25 registration fee asked by Google.+To do this, you need to have an account on the Google Play Store. There is a one-time $25 registration fee asked by Google.
  
 ## Create your Google Play Store Develop account ## Create your Google Play Store Develop account
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 Package your game as explained here. Package your game as explained here.
-At the end, you'll have a **Download button** to get the .apk file that can be installed on Android.+In the end, you'll have a **Download button** to get the .apk file that can be installed on Android.
  
 Download this APK and keep it somewhere on your computer. Download this APK and keep it somewhere on your computer.
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 You are asked for *Google Play App Signing*, click on __**Opt Out**__, then on **Confirm** for now. You are asked for *Google Play App Signing*, click on __**Opt Out**__, then on **Confirm** for now.
  
-{{ :​gdevelop5:​publishing:​android_and_ios:​opt-out-google-app-signing-key.png?​nolink&​600 ​|}}+{{ :​gdevelop5:​publishing:​android_and_ios:​opt-out-google-app-signing-key.png?​nolink |}}
  
 <note warning> <note warning>
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 Once it's finished, you should see a message telling that the upload finished successfully. Once it's finished, you should see a message telling that the upload finished successfully.
  
-If there is an error telling you that the upload failed, read the error message to know more about what went wrong. Usually it means that:+If there is an error telling you that the upload failed, read the error message to know more about what went wrong. Usuallyit means that:
  
 * The package name is not correct. In GDevelop, using [[http://​wiki.compilgames.net/​doku.php/​gdevelop5/​interface/​project-manager|the project manager]], enter a new, unique package name  * The package name is not correct. In GDevelop, using [[http://​wiki.compilgames.net/​doku.php/​gdevelop5/​interface/​project-manager|the project manager]], enter a new, unique package name 
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 Some users can have to wait for a few hours before seeing the game in the Play Store. Some users can have to wait for a few hours before seeing the game in the Play Store.
  
-Remember to send some Tweets to GDevelop and/​or ​messages on the forum to let the community know that you've published a game 🚀+Remember to send some Tweets to GDevelop and/or messages on the forum to let the community know that you've published a game 🚀
  
 <note tip> <note tip>
 Later, if you want to publish an upload, be sure to increase the version number (in the game properties in GDevelop). Otherwise, the Play Store will reject the new APK if it has the same version number as an existing one. Later, if you want to publish an upload, be sure to increase the version number (in the game properties in GDevelop). Otherwise, the Play Store will reject the new APK if it has the same version number as an existing one.
 </​note>​ </​note>​