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gdevelop5:publishing:windows-macos-linux [2019/05/29 12:15]
akbarhabeebb [Make sure that your game is ready for packaging!] Typo
gdevelop5:publishing:windows-macos-linux [2019/05/31 02:25]
animeshsrivastava24 Broken Image Fixed, Typos Corrected
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 In order to export a game, click/​select “File” from the menu that is located on the top of the GDevelop Interface. Choose the "​Export"​ option from the drop-down list. In order to export a game, click/​select “File” from the menu that is located on the top of the GDevelop Interface. Choose the "​Export"​ option from the drop-down list.
  
-{{ :​gdevelop5:​publishing:​filemenuexport.png?​400 |}}+{{ :​gdevelop5:​publishing:​filemenuexport.png?​ |}}
  
  
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-### Create an accountif you don't have one+### Create an account if you don't have one
  
 To use the packaging, you need a [[gdevelop5:​interface:​profile|GDevelop account]]. If you don't have one, click on "​Create my account",​ enter your email and choose a password. To use the packaging, you need a [[gdevelop5:​interface:​profile|GDevelop account]]. If you don't have one, click on "​Create my account",​ enter your email and choose a password.
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 Once you are ready, click on **Export**. Once you are ready, click on **Export**.
  
-Now, wait for the game to be built. It can takes a few minutes depending on the platforms you've chosen.+Now, wait for the game to be built. It can take a few minutes depending on the platforms you've chosen.
 There are a few steps, during which the game is exported, compressed, uploaded to the online build service and built. There are a few steps, during which the game is exported, compressed, uploaded to the online build service and built.