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gdevelop5:tutorials:how-to-animate-jump-fall-platformer [2019/01/27 23:48] (current)
4ian created
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 +# How to animate the jump and the fall of a character in a platform game
 +If you use the platform engine for your character, it's easy to animate your character according to its state. ​
 +For this, use the conditions of the platformer behavior:
 +{{ :​gdevelop5:​tutorials:​how-to-jump-fall-animation.png?​nolink&​600 |}}
 +Note that we use **Trigger once**, to only change the animation when first entering into a new state.
 +This is useful because the character can be simultaneously falling *and* jumping.